Tech demo rev 2 patch notes
Typing Spirit » Devlog
This new patch addresses a few game breaking bugs that were found a bit too late, and improves on most of the game systems and level design; traversing the environment should be a lot smoother now!
Here is a breakdown of the changes:
- Made the skeleton audience a bit more lively; still a lot of work to do on that front!
- Added a bunch of graphics options
- Updated most of the levels with additional details, new and improved textures and new geometry
- The camera system has been completely re-vamped and is now a lot more stable and flexible
- Fixed a bug in the dialogue system that occurred at very high FPS
- Tweaked player animation transitions
- Fixed a UI rendering order where the shop would display on top of the dialogues
- Changed the HUD behavior
- Fixed several (!) soft-locks in the theater dungeon. Sorry about that!
- Minor bug fixes and tweaks
Now that the game is in a more stable state and that the first few levels are taking shape, it is time to focus on the scenario. Expect general improvement in the writing, additional NPC's, and a smoother, more natural progression trough the first chapter.
Stay tuned for more!
Files
Typing_Spirit-windows 309 MB
Version 3 Dec 17, 2024
Typing_Spirit-linux 337 MB
Version 3 Dec 17, 2024
Get Typing Spirit
Typing Spirit
A typing game about pets and dreams.
Status | In development |
Author | Computer Sandwich |
Genre | Adventure |
Tags | Funny, Godot, Indie, Singleplayer, Typing |
Languages | English |
More posts
- Typing Spirit Public Alpha16 days ago
- Alpha 0.1 patch notes20 days ago
- Tech demo rev 1 patch notesNov 22, 2024
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